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Big Update

Posted February 3rd, 2013 in News by Charles Micou

We’ve left JavaVeg in a state of neglect for quite some time, mainly because we’ve been busy with exams and university work. However, we’ve still been working on games (and some of them are coming on rather well), and while none of them are ready for release, we thought we’d at least show off some of what we’ve been working on.

One of the big changes is that we’re now working with XNA to develop our ideas. After a getting over a few tricky hurdles at the start (that content pipeline is evil incarnate), we’re quite liking the change of scene. Hopefully we’ll be able to bring out a full game (Haunted House) with it in the near future.

We’ve been doing some interesting stuff, like a 30-hour programming marathon with a larger team than we’re used to. While we’re used to collaborating as a pair by now, learning to integrate with more and more people is going to be essential should we ever want to take on a really ambitious project.

We’re both looking for jobs in software over the summer. If you’re an employer and have found your way here from our CVs, we hope that you like what you see.

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